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1440p cyberpunk 2077
1440p cyberpunk 2077











1440p cyberpunk 2077
  1. #1440p cyberpunk 2077 drivers#
  2. #1440p cyberpunk 2077 Patch#
  3. #1440p cyberpunk 2077 windows 10#
  4. #1440p cyberpunk 2077 software#

I had to play with some stuff on the 1.5 patch and the hotfix patch for 1.5. Its a good way if your on a higher resolution display to find out how much eye candy you are willing to sacrifice, and what looks best all around.

1440p cyberpunk 2077

I try to keep my frames well over 70 with RT/DLSS on so my car does not get yeeted by some of the games collision objects that seem to grow and fight with the physics engine when driving a faster car fast. Seems they broke something again for streamers.ĭid a fun test if you want to play around and see the difference between no RT or DLSS, No RT/DLSS On, RT/DLSS on just open all three images in your browser tab and flip through them like a flip book. Hot fix patch after 1.5 sharpening/none RT light rays/RT lights and shows tweaked more my CDPR, Fullscreen now utilizes more of the GPU. Its one big balancing act and how much information you can give DLSS with DLSS Sharpen. 30 to show you my highs go up but my min went down. 35 DLSS Sharpen I do lose frames on my high, but gain a lot on my low, and thanks to the bench I will never see that low in game. You can also try following the steps we described in this article.

#1440p cyberpunk 2077 drivers#

Meanwhile, as a temporary solution, we recommend disabling said drivers before launching the game. So far we've identified this issue with audio drivers such as A-Volute, Nahimic or Sonic Studio.

#1440p cyberpunk 2077 software#

The crash is most likely caused by audio software conflict.

#1440p cyberpunk 2077 windows 10#

MSI/Alienware and some other companies have snuck in some audio updates with mostly windows 10 that are causing the game to crash.Ĭurrently investigated issues | Forums - CD PROJEKT REDĪ-Volute, Nahimic or Sonic Studio Disable/remove them from the system startup kill the task. Game does a CTD immediately on start-up? it's one of two things some audio shenanigans or you need to run a repair. Something they sort of introduced with this patch was the RT Shadows option, well it is also a performance hitter, and honestly makes the game look a little more fuzzy with DLSS if you're on a larger display and have to go to balanced to performance or ultra-performance DLSS. So anything custom you did will not apply to the bench. If you are going to run the Bench do so with Custom, be it Fullscreen or I do believe more so in windowed Fullscreen as it will go to the set settings you used. It will also cause SSD owners while playing for textures to assets to pop in as the extra process of the game saying you have a mechanical hard drive adds extra steps that affects your gaming experience as assets are loaded in/called on. So set it off from Auto if you are on an SSD for the game. And even if you have a good SSD it being on auto it will be set to on. Lastly something I have overlooked for a while now the HDD setting, it's an option available for those with mechanical hard drives still setting resources aside for some speed. So it may be different for your hardware/configuration so you may have to play with it to find the best performance vs best visual quality that does not kill your FPS too bad. I set it too low to off I lose a large chunk of frames, I set it to high I lose a large chunk of frames. I have found the sweet spot at least for my system is between. Next is DLSS Sharpening, a new option available to us, the default setting is bad it tanks your FPS, even setting it to off is bad, having something like nvidia sharpen makes it worse. Disable them/remove them, these conflict with the new changes to the game and will tank your FPS to what you may consider unacceptable levels from what you had before the 1.5 patch. If you are running any external visual improvements, like the NVidia overlay for example Nvidia Sharpen. There have been a lot of changes in this patch to RT, DLSS and other settings/visual elements.įirst up is running the game at Windowed Fullscreen, why this works no idea, but it lets the game utilize more of the video card. Not here to argue but here is my list of talking to people helping them figure out their problems, figuring out my own to stuff I ran into by chance. With the patch I was dropping into the high 50's to low 60's for my low's and my car was being yeeted by expanding collision objects that worked as road dividers of two textures meeting if I flew though the city. Talking to people, playing with things myself this is what I have found out my average FPS pre patch used to be about 72-78 and I would not drop below that. Some it has increased performance, others it has tanked it by 10-20 FPS. Well as some that know that care Cyberpunk 2077 just got a massive forty something gb patch.













1440p cyberpunk 2077